Excellent game! Do play it if you can.
Playing online? Feel free to look me up and quest if you want.
J8WYRX is my Hunter ID if you want to look me up.
Friday, May 28, 2010
Monday, May 24, 2010
KillSwitch
Well, the new format has left my Gadget deck in confusion as to what to become. And now that summer is here, the meta has become a bit more defined.
First off, I got thinking of ways I could upgrade my deck since the previous regional and I got 2 things that I seriously need to cover (due to those things being the weakness to Gadget decks)
1. Big monsters - since gadgets have low atk, most beatdown decks can overcome them if they tend to swarm.
2. Overabundance of monster effects - Since the deck can negate special summons out the wazoo...the only thing becoming a nuisance was too many monster effects.
So it got me thinking, what if I can transform my deck into another one on the fly? And thus, the concept of KillSwitch was created.
Game 1, a simple anti-meta Gadget deck. If I need to switch strategies, it turns into Rock Stun game 2. Switch strategies and go for the Kill...KillSwitch.
Here's what it looks like so far:
Monsters: 17
Red Gadget x2
Green Gadget x2
Yellow Gadget x2
Thunder King Rai-Oh x2
D.D. Warrior Lady x2
Legendary Jujutsu Master
Fossil Dyna Pachycephalo x2
Banisher of Radiance x2
Neo-Spacian Grand Mole
Gorz, Emissary of Darkness
Spells: 11
Smashing Ground x2
Fissure x2
Mystical Space Typhoon
Shrink
Lightning Vortex
Book of Moon x2
Heavy Storm
Nobleman of Crossout
Traps: 12
Royal Oppression x2
Bottomless Trap Hole x2
Trap Hole x2
Torrential Tribute
Solemn Judgment
Big Burn
Dimensional Prison x2
Dust Tornado
Now, let's look at the current side deck:
Koa'ki Meiru Guardian x3
Koa'ki Meiru Sandman x3
Crevice to a Different Dimension x2
Consecrated Light x2
Twister
My Body as a Shield
Ojama Trio
Chain Destruction
Soul Release
By switching my 6 Gadgets with the 6 Koa'ki monsters in the side deck, it quickly shifts from a Gadget control deck to a Rock Stun Beatdown strategy.
Also, Big Burn in the main deck because Infernities, Drillplants, Frogs, Gladiator Beasts, Lightsworn, X-Sabers, and Blackwings target the graveyard at some point of the game, so it assures some mass removal when the time comes. Having it in the main deck assures it's usage even during game 1 for a quick reversal if you don't have Oppression or any of the Trap Holes.
That's all for today...probably!
First off, I got thinking of ways I could upgrade my deck since the previous regional and I got 2 things that I seriously need to cover (due to those things being the weakness to Gadget decks)
1. Big monsters - since gadgets have low atk, most beatdown decks can overcome them if they tend to swarm.
2. Overabundance of monster effects - Since the deck can negate special summons out the wazoo...the only thing becoming a nuisance was too many monster effects.
So it got me thinking, what if I can transform my deck into another one on the fly? And thus, the concept of KillSwitch was created.
Game 1, a simple anti-meta Gadget deck. If I need to switch strategies, it turns into Rock Stun game 2. Switch strategies and go for the Kill...KillSwitch.
Here's what it looks like so far:
Monsters: 17
Red Gadget x2
Green Gadget x2
Yellow Gadget x2
Thunder King Rai-Oh x2
D.D. Warrior Lady x2
Legendary Jujutsu Master
Fossil Dyna Pachycephalo x2
Banisher of Radiance x2
Neo-Spacian Grand Mole
Gorz, Emissary of Darkness
Spells: 11
Smashing Ground x2
Fissure x2
Mystical Space Typhoon
Shrink
Lightning Vortex
Book of Moon x2
Heavy Storm
Nobleman of Crossout
Traps: 12
Royal Oppression x2
Bottomless Trap Hole x2
Trap Hole x2
Torrential Tribute
Solemn Judgment
Big Burn
Dimensional Prison x2
Dust Tornado
Now, let's look at the current side deck:
Koa'ki Meiru Guardian x3
Koa'ki Meiru Sandman x3
Crevice to a Different Dimension x2
Consecrated Light x2
Twister
My Body as a Shield
Ojama Trio
Chain Destruction
Soul Release
By switching my 6 Gadgets with the 6 Koa'ki monsters in the side deck, it quickly shifts from a Gadget control deck to a Rock Stun Beatdown strategy.
Also, Big Burn in the main deck because Infernities, Drillplants, Frogs, Gladiator Beasts, Lightsworn, X-Sabers, and Blackwings target the graveyard at some point of the game, so it assures some mass removal when the time comes. Having it in the main deck assures it's usage even during game 1 for a quick reversal if you don't have Oppression or any of the Trap Holes.
That's all for today...probably!
Friday, May 21, 2010
Regional info...
Another Regional has been scheduled to take place in San Juan, Puerto Rico on June 13th at 10am.
I will be attending, as usual, with yet another new deck concept.
Last April, I wanted to test Vanity Gadgets and ended up creating something new...a concept which is now complete and will most likely debut at the very regional.
My new deck..."KillSwitch"
I will be attending, as usual, with yet another new deck concept.
Last April, I wanted to test Vanity Gadgets and ended up creating something new...a concept which is now complete and will most likely debut at the very regional.
My new deck..."KillSwitch"
Wednesday, May 19, 2010
Infernities and Cheating...
I hear players are setting their monsters in their S/T card zones in order to have no cards in hand.
He escuchado que jugadores estan poniendo monstruos en el area de magias y trampas para lograr tener cero cartas en mano cuando juegan Infernities.
The problem is, judges can't interfere with unknown set cards. So what can we do?
El problema es que los jueces no pueden interferir con las cartas no identificadas. En ese caso, que podemos hacer?
Aim for the opponent's S/T zone when you can and call a judge when the destroyed card is a monster (other than Toy Magician).
Destruye las magias y trampas de tu oponente cuando puedas y si ves un monstruo (que no sea Toy Magician), llama a un juez.
He escuchado que jugadores estan poniendo monstruos en el area de magias y trampas para lograr tener cero cartas en mano cuando juegan Infernities.
The problem is, judges can't interfere with unknown set cards. So what can we do?
El problema es que los jueces no pueden interferir con las cartas no identificadas. En ese caso, que podemos hacer?
Aim for the opponent's S/T zone when you can and call a judge when the destroyed card is a monster (other than Toy Magician).
Destruye las magias y trampas de tu oponente cuando puedas y si ves un monstruo (que no sea Toy Magician), llama a un juez.
Tuesday, May 18, 2010
Card Games on Motorcycles!
Despite the obvious pun from YGOTAS, it's also the title for my next deck idea...
Tuning was confirmed to be coming out in Star Strike Blast later this year, so it got me thinking. After reading from G-Ray's blog about how synchron decks finally have the support they need (besides Synchron Explorer), I decided to conjure up another unorthodox deck.
The premise...move the deck by using Tricler, Bycler, and Unicycler as some sort of engine, while using Junk, Quickdraw, and Debris as the prime tuners. The bikes will keep the graveyard ready for any target, should Junk & Debris hit the field at any time. Quillbolt and/or any spare bike in hand can serve as the discard fodder for Quickdraw, while Synchron Explorer allows for Nitro Warrior spam. With so many small monsters, Junk Destroyer could also deal 2-3 destructions easily upon summon.
It's still a rough sketch, but it should improve upon testing.
Here it is..."Card Games on Motorcyles"
Monsters: 20
Tricler x2
Bycler x2
Unicycler
Junk Synchron x2
Quickdraw Synchron x2
Synchron Explorer x3
Quillbolt Hedgehog x2
Debris Dragon x2
Treeborn Frog
Cyber Dragon
Dandylion x2
Spells: 15
Tuning x3
Pot of Avarice x2
Creature Swap x2
Heavy Storm
Giant Trunade
Enemy Controller x2
Mystical Space Typhoon
Traps: 5
Bottomless Trap Hole x2
Torrential Tribute
Mirror Force
Limit Reverse
Tuning was confirmed to be coming out in Star Strike Blast later this year, so it got me thinking. After reading from G-Ray's blog about how synchron decks finally have the support they need (besides Synchron Explorer), I decided to conjure up another unorthodox deck.
The premise...move the deck by using Tricler, Bycler, and Unicycler as some sort of engine, while using Junk, Quickdraw, and Debris as the prime tuners. The bikes will keep the graveyard ready for any target, should Junk & Debris hit the field at any time. Quillbolt and/or any spare bike in hand can serve as the discard fodder for Quickdraw, while Synchron Explorer allows for Nitro Warrior spam. With so many small monsters, Junk Destroyer could also deal 2-3 destructions easily upon summon.
It's still a rough sketch, but it should improve upon testing.
Here it is..."Card Games on Motorcyles"
Monsters: 20
Tricler x2
Bycler x2
Unicycler
Junk Synchron x2
Quickdraw Synchron x2
Synchron Explorer x3
Quillbolt Hedgehog x2
Debris Dragon x2
Treeborn Frog
Cyber Dragon
Dandylion x2
Spells: 15
Tuning x3
Pot of Avarice x2
Creature Swap x2
Heavy Storm
Giant Trunade
Enemy Controller x2
Mystical Space Typhoon
Traps: 5
Bottomless Trap Hole x2
Torrential Tribute
Mirror Force
Limit Reverse
Sunday, May 16, 2010
Wrath and Toad
This one's for the Pokemon TCG players out there...
HS-Unleashed has given me an interesting idea...
Water decks got some good support there, so what kind of idea could I have seen?
Poliwrath and Politoed
First off, Politoed has quite the interesting ability: Overturn
Once during your turn (before you attack), you may switch your Active Pokémon with 1 of your Benched Pokémon. This Power can't be used if Politoed is affected by a Special Condition.
Now, using Poliwrath as the main attacker, while using other Pokemon such as Slowbro to inflict status changes to your opponent's active Pokemon can be an interesting idea.
Use big yawn with Slowbro, both sleep. Next turn, switch Slowbro via Overturn and bring out Poliwrath.
Still working on the details, but that's a little something I came up with.
HS-Unleashed has given me an interesting idea...
Water decks got some good support there, so what kind of idea could I have seen?
Poliwrath and Politoed
First off, Politoed has quite the interesting ability: Overturn
Once during your turn (before you attack), you may switch your Active Pokémon with 1 of your Benched Pokémon. This Power can't be used if Politoed is affected by a Special Condition.
Now, using Poliwrath as the main attacker, while using other Pokemon such as Slowbro to inflict status changes to your opponent's active Pokemon can be an interesting idea.
Use big yawn with Slowbro, both sleep. Next turn, switch Slowbro via Overturn and bring out Poliwrath.
Still working on the details, but that's a little something I came up with.
Thursday, May 13, 2010
Ocean of Fury (Fish Deck Post-TSHD)
Well, TSHD has finally been released and Nimble Sunfish is finally out (even though I have none yet). I have been testing the deck (with proxies) and found Sunfish to be just the thing Fish needed.
Monsters: 19
Coelacanth x3
Royal Swamp Eel x3
Metabo-Shark x3
Nimble Sunfish x3
Golden Flying Fish
Oyster Meister x2
Mother Grizzly x2
Treeborn Frog
Fishborg Blaster
Dandylion
Spells: 14
Star Blast x2
Moray of Greed x2
Pot of Avarice x2
Heavy Storm
Giant Trunade
Mystical Space Typhoon
Creature Swap x2
Book of Moon x2
Salvage
Traps: 6
Fish Depth Charge x2
Torrential Tribute
Call of the Haunted
Bottomless Trap Hole x2
That's the deck I have been testing for now. And here's a few things worth noting...
Dandylion is still in the testing process, but it's good Coelacanth tribute fodder.
Creature Swap and Nimble Sunfish/Mother Grizzly make for quite the excellent advantage makers.
Sunfish finally made Metabo-Shark relevant.
While Phantom of Chaos is being considered, there has been no need for it as of yet.
Monsters: 19
Coelacanth x3
Royal Swamp Eel x3
Metabo-Shark x3
Nimble Sunfish x3
Golden Flying Fish
Oyster Meister x2
Mother Grizzly x2
Treeborn Frog
Fishborg Blaster
Dandylion
Spells: 14
Star Blast x2
Moray of Greed x2
Pot of Avarice x2
Heavy Storm
Giant Trunade
Mystical Space Typhoon
Creature Swap x2
Book of Moon x2
Salvage
Traps: 6
Fish Depth Charge x2
Torrential Tribute
Call of the Haunted
Bottomless Trap Hole x2
That's the deck I have been testing for now. And here's a few things worth noting...
Dandylion is still in the testing process, but it's good Coelacanth tribute fodder.
Creature Swap and Nimble Sunfish/Mother Grizzly make for quite the excellent advantage makers.
Sunfish finally made Metabo-Shark relevant.
While Phantom of Chaos is being considered, there has been no need for it as of yet.
Sunday, May 2, 2010
Junk Destroyer pt.2
A few months ago, I posted a small article on how Junk Destroyer was going to be quite interesting in the future. However, with the sudden increase of "Drillplant" decks due to their win at SJC, it seems this synchro is going to be quite the powerhouse there. With so many Dandylion tokens at their disposal, you can destroy basically up to 3 cards when you synchro for this card.
Unos meses atrás, escribí un pequeño artículo sobre "Junk Destroyer" y cuan interesante será su uso en el futuro. Pero ahora, ya que "Drillplant" ha cogido un gran auge gracias a su victoria en la Shonen Jump Championship, parece que esta carta cogerá una fuerza mayor que pensaba. Con tantos tokens de "Dandylion" en su arsenal, los decks de "Drillplant" basicamente pueden destruír hasta 3 cartas cuando invocan a "Junk Destroyer."
Unos meses atrás, escribí un pequeño artículo sobre "Junk Destroyer" y cuan interesante será su uso en el futuro. Pero ahora, ya que "Drillplant" ha cogido un gran auge gracias a su victoria en la Shonen Jump Championship, parece que esta carta cogerá una fuerza mayor que pensaba. Con tantos tokens de "Dandylion" en su arsenal, los decks de "Drillplant" basicamente pueden destruír hasta 3 cartas cuando invocan a "Junk Destroyer."
Saturday, May 1, 2010
Charizard: Then and Now
Back when I started playing the Pokemon TCG ten years ago...there was a force to be reckoned with in the meta in the form of Charizard. It was the most unstoppable thing back in the day. Everybody wanted it.
You took Charizard to tournaments and the only thing that could stop you was the famous Blastoise (still my favorite card). Other than that, you would destroy everyone at your local tournaments.
Flash forward to present day.
Today, upon my return to Pokemon tournaments after a 10-year hiatus, who do I see in my first round? Why, none other than Charizard. And in all this time, it hasn't missed a beat!
However, this one seemed much more frightening than the one from my early teens. This one can do up to 80 base damage for one fire energy, and it's all thanks to it's poke-body. Fire Formation allows Charizard to gain 10 more damage for each fire Pokemon in your bench.
This power alone makes it much more threatening than it's predecessor from my teen years. This one can deal a whopping base 130 damage with Burning Tail if you have a full bench (and that's not even applying weakness here). It certainly puts Fire Spin to shame.
By allowing Charizard to deal nearly 80 base damage (if your bench is full of fire pokemon) for one energy, you can clear your opponent's team for a clean sweep. This card is sweeping my local meta by storm...and there's barely any way to stop it quickly.
It seems that as time goes on, the titans of the past seem to get even stronger in this game. I don't even want to imagine what the Charizard of 2020 would look like!
You took Charizard to tournaments and the only thing that could stop you was the famous Blastoise (still my favorite card). Other than that, you would destroy everyone at your local tournaments.
Flash forward to present day.
Today, upon my return to Pokemon tournaments after a 10-year hiatus, who do I see in my first round? Why, none other than Charizard. And in all this time, it hasn't missed a beat!
However, this one seemed much more frightening than the one from my early teens. This one can do up to 80 base damage for one fire energy, and it's all thanks to it's poke-body. Fire Formation allows Charizard to gain 10 more damage for each fire Pokemon in your bench.
This power alone makes it much more threatening than it's predecessor from my teen years. This one can deal a whopping base 130 damage with Burning Tail if you have a full bench (and that's not even applying weakness here). It certainly puts Fire Spin to shame.
By allowing Charizard to deal nearly 80 base damage (if your bench is full of fire pokemon) for one energy, you can clear your opponent's team for a clean sweep. This card is sweeping my local meta by storm...and there's barely any way to stop it quickly.
It seems that as time goes on, the titans of the past seem to get even stronger in this game. I don't even want to imagine what the Charizard of 2020 would look like!
Gideon Jura
A pretty awesome planewalker from Rise of the Eldrazi. For the cost of zero loyalty it becomes a 6/6 human soldier creature that prevents any damage done to it until end of turn.
Elspeth and this card can get along quite nice if it were manageable. A 9/9 creature with flying that doesn't receive damage until the turn's end sounds pretty interesting...
Infernity Randomizer
While I did not attend the sneak today, a friend of mine quickly told me to take a look at Infernity Randomizer due to it's hilarious censoring.
Mientras no fui al sneak preview de hoy, un amigo me llamó para decirme que vea a "Infernity Randomizer" para reirme un rato.
And so, I did....
Y pues, le di una mirada...
What the heck did they do to this card? I know it's original image portrays it's body as 2 guns put together facing opposite directions, but this is ridiculous! This looks like the love child of Infernity Doom Dragon and Powertool Dragon, in some way.
Que rayos hicieron con esta carta? Yo se que su imagen original demuestra su cuerpo como 2 pistolas unidas mirando en ambas direcciones, pero esto está ridiculo. Esta carta se ve como el resultado de "Infernity Doom Dragon" y "Powertool Dragon" teniendo una relación amorosa y creando esta carta.
Don't get me wrong, I'm not bashing anyone for this. I'm simply stating that this is the funniest censoring of original OCG artwork that I have ever seen.
Pero no piensen que estoy insultando a alguien por esto. Simplemente estoy diciendo que esta es la carta censurada mas graciosa que he visto.
I think this card can lighten up anyone's day, considering it looks so damn funny.
Creo que esta carta puede mejorar el dia de cualquiera, ya que es tan graciosa para ver.
Mientras no fui al sneak preview de hoy, un amigo me llamó para decirme que vea a "Infernity Randomizer" para reirme un rato.
And so, I did....
Y pues, le di una mirada...
What the heck did they do to this card? I know it's original image portrays it's body as 2 guns put together facing opposite directions, but this is ridiculous! This looks like the love child of Infernity Doom Dragon and Powertool Dragon, in some way.
Que rayos hicieron con esta carta? Yo se que su imagen original demuestra su cuerpo como 2 pistolas unidas mirando en ambas direcciones, pero esto está ridiculo. Esta carta se ve como el resultado de "Infernity Doom Dragon" y "Powertool Dragon" teniendo una relación amorosa y creando esta carta.
Don't get me wrong, I'm not bashing anyone for this. I'm simply stating that this is the funniest censoring of original OCG artwork that I have ever seen.
Pero no piensen que estoy insultando a alguien por esto. Simplemente estoy diciendo que esta es la carta censurada mas graciosa que he visto.
I think this card can lighten up anyone's day, considering it looks so damn funny.
Creo que esta carta puede mejorar el dia de cualquiera, ya que es tan graciosa para ver.
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