Saturday, November 5, 2011

Wind-Up Rabbit


One of the newest exclusives in PHSW, Rabbit brings a big boost to Wind-Ups. While the main focus may be on the other rabbit, this one is still one to look out for. It's effect reads:
During either player’s turn: You can target 1 "Wind-Up" monster you control; banish it until your next Standby Phase. This effect can be used only once while this card is face-up on the field.
Upon initial observation, we see it's a quick effect. This becomes really good due to the fact that Rabbit can essentially rewind your monsters at any given time. This can be used both defensively as well as offensively.

You can save a Wind-Up you control from being destroyed from any source by just using Rabbit's effect. Likewise, you can wait until your opponent's end phase to activate it and bring back an essential Wind-Up in your turn for a big play.

Not just that, but 1400ATK saves it from Bottomless. That alone is pretty good. That, and the fact that it can save stronger Wind-Ups from the same card. It can also stand it's own ground, or even banish itself if needed and then bring it back and reuse it's effect on other targets.

No matter how you look at it, Rabbit is a real fun card that brings a surprise factor to any Wind-Up deck. Be sure to look out for it.

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